Friday, April 18, 2025

About Me

I'm a game developer with over 10 years of experience using Unity and a professional background in the game industry. I've developed titles across a wide range of platforms, including PlayStation 1, PlayStation 2, mobile apps, and Nintendo Switch.

Even outside of work, I enjoy programming as a hobby and continue to explore the fun and creativity of game development on weekends. Fig Code Factory is a personal project where I create development tools and scripts inspired by my professional experience, aimed at simplifying repetitive tasks and boosting productivity for fellow developers.

I value clean, efficient solutions that reduce friction in development, so creators can focus more on their ideas and less on boilerplate.

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Main Features of SelectableScroll

 I’ve written a new technical article (in Japanese) titled “Main Features of SelectableScroll” , introducing the core functionalities of my ...